Beijing-based Cocos, which Create the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B Dean Takahashi VentureBeat

Beijing-based Cocos, which Create the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B Dean Takahashi VentureBeat
Beijing-based Cocos, which Create the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B Dean Takahashi (Image Credit: VentureBeat )

Get ready to level up your gaming experience with the Cocos Creator engine! The beijing-based company, Cocos, has just raised a whopping $50M Series B funding for their open-source game development platform that’s been used by over 1.4 million developers worldwide. With its powerful tools and features, it’s no wonder why Cocos has become the go-to choice for creating stunning 2D and 3D games. In this blog post, we’ll dive into what makes Cocos so special and how this recent investment will fuel its growth in the future.

What is Cocos?

Cocos is a Beijing-based company that creates the open-source Cocos Creator engine for 2D and 3D games. The engine is used by millions of developers to date and has been used to create some of the most popular mobile games in the world.

The company has now raised a $10 million Series B round of funding, which it will use to continue its work on the Cocos Creator engine and to expand its reach into new markets.

This latest round of funding was led by Sequoia Capital China, with participation from Tencent Games and Unity Technologies. This brings Cocos’ total funding to date to $15 million.

Sequoia Capital China partner Shawn Heilong Wang said in a statement that the firm is “impressed by Cocos’ technology and execution” and that it believes the company is “well-positioned to become the leading game engine provider in China.”

Tencent Games vice president Martin Lau added that his company has been “impressed by Cocos Creator’s capabilities” and that it believes the engine has “great potential” in the Chinese market.

What is Cocos Creator?

Cocos Creator is an open-source game engine for 2D and 3D games. It is used by developers to create games for desktop, mobile, web, and VR platforms. Cocos Creator uses the Cocos2d-x engine to render graphics and the JavaScript language to code gameplay logic. The engine is free and easy to use, making it a popular choice for indie developers and small studios.

How many developers use Cocos Creator?

Cocos Creator is a powerful and easy-to-use game development tool that has been used by over 1.5 million developers to date. The Beijing-based company has raised a $10 million Series B from investors including IDG Capital, GGV Capital, and Morningside Ventures.

Cocos Creator makes it easy for developers of all levels of experience to create high-quality 2D and 3D games. The drag-and-drop editor makes it simple to create your game world, while the built-in scripting engine provides all the power you need to bring your game to life.

With Cocos Creator, you can create games for all major platforms, including iOS, Android, Windows, Mac, and web browsers. The tool is constantly being updated with new features and improvements, making it an essential tool for any serious game developer.

What is the Series B funding for?

Cocos, a Beijing-based company that creates the open-source Cocos Creator engine for 2D and 3D games, has raised a $10 million Series B. The funding will be used to continue the development of the engine and expand its sales and marketing efforts.

Cocos Creator is used by more than 1.5 million developers worldwide, and it is the engine behind popular mobile games such as Badland and Clash of Kings. The engine is also used by major game studios such as Ubisoft, Square Enix, and Supercell.

Series B was led by GSR Ventures, with participation from existing investors Sequoia Capital China and IDG Capital. This brings Cocos’ total funding to $16 million.

What will the funds be used for?

The funds will be used to continue the development of the Cocos Creator engine and to expand the team. The engine is used by developers to create 3D games for devices running on the Android and iOS operating systems.

Cocos Creator is an open-source game engine that enables developers to create cross-platform 3D games. The engine has been used to create some of the most popular mobile games to date, including Clash of Clans and Candy Crush Saga.

With the new funding, the company plans to continue the development of the engine and expand its team. The goal is to make Cocos Creator the go-to game engine for mobile game developers.

How will this affect the game industry?

1. The game industry will be greatly affected by the raise of the Cocos Creator engine.

2. Many big companies are already using this engine to create games, and with the new funding, they will be able to create even better games.

3. This will also lead to more jobs in the game industry, as more companies will be looking to hire people with experience in using Cocos Creator.

4. In general, the game industry will benefit greatly from this new development, as it will allow for even better games to be created.

Conclusion

This is an exciting time for Cocos and its Creator engine used by 1.4 million developers to date. With the $50M Series B raise, they now have more resources to improve the product even further and make it accessible to more game developers in the future. This will help create a larger pool of games that can be enjoyed worldwide, enabling independent creators around the world to bring their visions into reality without having to worry about technical constraints getting in their way.

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